I created a small dialog scripting language for game writers with the magnificent Xtext framework. It's still work in progress, but I think I have reached a state decent enough to share. So feel free to download the thingy here:
https://dl.dropboxusercontent.com/u/10307034/adbad/DialogScriptDSL.zip
Yep, the archive contains an exe file, so your anti-virus might complain. Right now, it's only available for PC. You need a 32 bit JRE on your machine to run it. Other versions might follow.
Here are some screenshots to get you an idea what I'm talking about:
Simple, conditional dialog |
Larger example scene |
Context sensitive content assist feature |
For now, it's more of a small practice and showcase, but maybe it will grow to become attractive for the industr, you never know...
In order to getting started, I wrote a "How-to" you will find in the archive's root. It's also WIP.
I'm also working on a more decent article that shows how such a language can be created using Xtext. So, check for updates.
As always, any feedback appreciated.
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